[Ongoing - M.Sc. Thesis]
Spatially anchored urban data visualization
using handheld Augmented Reality

I am currently working on my Master Thesis, which is an AR tool for spatially anchored urban data visualization in a real-world environment using handheld Augmented Reality devices.

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Social Media prototype for movies in Figma

A social media platform prototype in a UX-course with a focus on user experience and ease of use. The platform allows users to review, share and discover movies.

Extensive user testing was conducted to ensure the platform was easy to use and met the needs of the users.

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Earthquake Visualization

In the course "Informational Visualization" me and a class mate created an Earthquake visualization from scratch using JavaScript. The data was sourced from the US Geological Survey (USGS) in a GeoJSON file and the visualization shows how earthquakes between 1900-2017 are distributed around the world, their magnitude and fatality rates.

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Chess game in C#

In the course "3D technology" me and a few class-mates created a chess game from scratch in Unity using C#. Realistic models were made in 3ds max and shatter physics were applied when pieces were eliminated. We also had realistic lighting, shaders and textures

I even made an original soundtrack for the game!

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Guitar Tuner in MATLab

A guitar string's frequenzy was determined through briefly recording and sampling it. That frequenzy could then be compared to the six expected output frequencies of a guitar. A prompt to the user was then given to report how much tuning was needed.

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Lego Database

We were provided with a database of lego pieces. All the pieces had unique names, properties and pictures. We creates a search engine that looked through the database in an optimal way and then provided the search result based on user input.

An early, fully functional, demo of the project can be found if you click below!

The Lego Database